AI and medieval logic
Jun. 30th, 2008 01:47 pmThis June a colleague and I ran a project for some AI bachelor's students to build an interactive website for obligationes; obligationes show up in medieval logical treatises from the early 13th century and were standard fare by the 14th century. They are a type of formalized disputation with an opponent (who puts forward propositions) and a respondent (who has to answer to those propositions according to a set of rules which he is obliged (hence the name) to follow).
The result (http://www.illc.uva.nl/medlogic/obligationes/) is both pretty cool and pretty (though I think I sort of weirded them out by identifying the image from the Manesse Codex immediately upon seeing it).
The goal of the webpage is to make the topic of obligationes accessible to someone who's never heard of them before, and to allow the random web user to play a variant of the game. So if you're bored today, check it out. It can be a bit addicting -- you make a stupid mistake and lose the game and then you just have to try again to redeem yourself!
The result (http://www.illc.uva.nl/medlogic/obligationes/) is both pretty cool and pretty (though I think I sort of weirded them out by identifying the image from the Manesse Codex immediately upon seeing it).
The goal of the webpage is to make the topic of obligationes accessible to someone who's never heard of them before, and to allow the random web user to play a variant of the game. So if you're bored today, check it out. It can be a bit addicting -- you make a stupid mistake and lose the game and then you just have to try again to redeem yourself!